Awalé
Awalé is a highly meditative game that originated in Central West Africa, where it was often used by great chiefs and kings as a decision-making tool.
Here in Mali, in the historian village of Kela, I discovered the ancient game of Awalé was played by 2 powerful kings at a critical moment of decision-making in the foundation of the Great Malian Empire.
You can read more about the game below or watch the video about the story of the Awale Kings.
Culture
In West Africa, Awalé was not only a form of entertainment, but also an important decision-making tool. Village chiefs and even kings would play Awalé to calm their minds and bring themselves into a state of meditation. Once in this meditative state they could then concentrate on important problems, make poignant observations and critical decisions. Decisions made during games of Awalé were considered so important that they must be acted upon without fail.
Migration of Man
Many refer to this type of game through the generic name of Mancala, but it could be said that if you follow the migration of man out of Africa, you could find a migration of the game Awalé too. Sometimes you may find the game dug into stone by a river where people may have stopped to settle or rest and play during a long journey.
This game has many ancient names across the world; in Mali the game is called Awalé or Warri which is a word associated with money and further south in Ghana it is often called Oware or to the east it is called Bao and the Toureg to the north had a similar game, not to be confused with Seig, which has a cross shape rather than 2 rows.
Travelling across Africa I found many variations of the game under different names, even as far south as Botswana. The game is also found in the Middle East, Asia and as far afield as the Philippines where it is called Wari Wari meaning water water.
I like to play with the etymology of a game in Mali, Awalé, meaning money and from the Philippines, Wari Wari, meaning water, and wonder if there was some connection, as in the phrase,
"money slips through my fingers like water"
and that somehow an ancient game carries an ancient truth throughout the ages.
History
The text that follows is the history of a game of Awalé played between Sundiata Keita and Soumaoro Kanté, as told to me by 3 wise griots in the village of Kela, which I then converted into this screen play:
In the time of our ancestors in the Mandingo kingdom of West Africa, lived the fearful king and sorcerer, Soumaoro Kanté. No one in the kingdom was free to say or do what they wanted because Soumaoro used his might and magic to oppress the people who all lived in fear of his wrath.
Soumaoro made life so difficult, that the people of the land decided they must have a new king. In secret the people appointed the 3 wisest men in the land; Toumou Manian the Chief Griot, Seremani Farrassi and Manjou, to find Sundiata Keita, the lion prince, who they wanted to be their new king.
The 3 wise men went in search of Sundiata, who was living in exile in the desert city of Nema, many days journey to the north.
The 3 wise men found Sundiata in Nema and said:
"Great Sundiata we have been sent by all the people of Mandingo to look for you. The people plead for your help to save them from Soumaoro's merciless grip, you must come at once"
Sundiata had the support of the Mandingo people and also of his friend, the king of Nema who helped by giving Sundiata a fearless army. Yet Sundiata knew this alone was not enough to defeat Soumaoro. So Sundiata went to see a sorcerer who would help him against the magic of Soumaoro. The sorcerer told Sundiata:
"When you travel south to Mandingo you will find Soumaoro at the river Niger and as all great chiefs know, you must greet your enemy as a friend to know him better and find all his strengths and weaknesses."
With this Sundiata set off with his army to find Soumaoro. But Soumaoro was also using his magic and knew that he too should go to meet Sundiata at the river as a friend. Sundiata arrived at the river and just as his sorcerer had said, there he found Soumaoro.
Sundiata greeted Soumaoro as a friend:
"Good day friend, I am the lion prince come from Nema, may god be with you" "Good day to you friend, I am the King of all Mandingo, I wish your good health"
replied Soumaoro.
They smiled and together they went to the capital of Kangaba where they sat under the great tree, and as all great chiefs do when important decisions are to be made, they continued their discussions while playing the meditative game of Awalé.
First to play was Soumaoro. As he took the pieces and placed them one by one he spoke aloud and said:
"I am the champion of all Mandingo and no one can beat me."
Sundiata hid his anger and said nothing, but instead took this moment to make precise observations of Soumaoro and his army. When it was Sundiata's turn to play he knew what he should say to distract and enrage Soumaoro. Sundiata placed his pieces one by one and said aloud:
"No it is I the champion of all Mandingo, no one can beat me, in battle, anywhere or anyhow."
Soumaoro was furious that Sundiata would dare to challenge his authority. At this moment they both jumped up.
"This means war"
cried Soumaoro,
"So be it, we shall meet in battle and I will be ready for you."
said Sundiata confidently.
As all chiefs know a decision made over the game of Awalé is final and must be carried out no matter what the consequences.
That night Soumaoro consulted with his magic and to his horror realised his mistake; Sundiata had taken note of all Soumaoro's strengths and weaknesses during their game of Awalé, while Soumaoro had only postured and shown his anger. Sundiata had the advantage and Soumaoro could not go back on a decision made while playing Awalé.
On the day of the battle Sundiata's army made a quick and devastating victory, chasing Soumaoro all the way to the Nianan caves of Koulikoro.
After Soumaoro entered the caves he was never seen again, he had lost his power and now Sundiata was king of all Mandingo. Sundiata created a fair and just constitution becoming the first ruler of the Great Malian Empire.
The men cheered, the women danced and the people were happy again.
And that is the story of how 2 kings decided the future of an empire over a game of Awalé.
Rules
All you need to play Awalé are 2 players and 12 holes in the ground, representing fields, which are then divided by a line representing a river.
Finally, 4 stones; representing seeds, must be placed in each field and the game is ready to begin.
Each player takes a turn to pickup one field of seeds on their side of the river and deposits one seed in each field around the board in a clockwise direction.
If the player's last seed lands in a field with seeds in it, the player continues, picking these seeds up and dropping them into each field until finally the player's last seed lands in an empty field or a field of three.
Both players then look to see if there are any fields with 4 seeds on their side of the river which they take off the field off play as seeds won.
The player with the most seeds at the end of the game is the winner.
Conclusion
Malian culture in the play of Awalé shows us how a game of mathematical strategy can aid players in reaching a meditative state and help to form resolutions to complex social and logistical issues of the highest importance. It is, if you like, a path to thinking "outside the box", a state of vision that often eludes powerful people responsible for millions of lives, but in ancient Malian culture had been a skill honed for centuries.